Puzzle Quest The Legend Returns Review – Still Addictive After All These Years


Back in the PSP era "Puzzle Quest: Challenge of the Warlords" was one of those  games that felt endlessly repayable and I spent so much time with it that I practically wore the disc down.  It was the kind of game that managed to mix two very different genres into something that felt brand new and deeply addictive. At the time it was a my gateway drug to easy to play puzzle games and I loved how it delivered a RPG like experience without cutting corners on the puzzle parts. Over the years though the series took a turn with most follow ups focused on mobile releases.  Many of those came with heavy monetization models and for me never quite recaptured the spirit of that original adventure and so to me it was a game lost to time.  This is why Puzzle Quest The Legend Returns immediately stood out to me as this is billed as the complete game brought back in one package with expansions new content and all the systems intact. The idea being that unlike its mobile cousins, it is not trying to nickel and dime you but instead gives you the full puzzle RPG mix that hooked me so many years ago.  


What is it

Puzzle Quest The Legend Returns is essentially a definitive edition of the first game. It takes the original 2007 release which was a unique blend of match 3 puzzling and role playing mechanics and updates it with all expansions included plus additional new content. You play as a hero of your choosing traveling across a fantasy map filled with quests enemies and branching paths . Every encounter plays out on a puzzle board where matching gems fuels your abilities and attacks. The RPG layer comes into play with leveling up equipping gear learning new spells and customizing your character’s stats. The Legend Returns adds new classes to choose from giving players even more ways to experiment and discover strategies while also introducing an extra chapter to the story with new challenges and enemies. This does not feel like a simple repackage to me but rather an expanded version that makes the game feel fresh again while preserving what made it so compelling in the first place. But admittedly this might be partially nostalgia talking.


Gameplay

The core gameplay loop is as fun as I remember and it still feels satisfying to dive into battles where every gem match counts. The board is set up in an eight by eight grid with gems of different colors. Each color corresponds to a mana pool that fuels spells while skulls deal direct damage to your opponent. Matching gems fills up your resources and with enough stored up you can unleash abilities unique to your class, which you pick at the beginning of your adventure. Matching four or five gems in a row grants extra turns or special bonuses, which can lead to dramatic momentum shifts. The strategy lies in planning your moves to both gain what you need and deny your opponent the same opportunities. Even though the story is not a deep experience, the RPG like class system remains a highlight because each one feels different and pushes you toward certain tactics. Warriors rely more on brute force while spellcasters lean on chaining together big combos.  Beyond combat the world map offers plenty to do. You can accept a variety of  side quests for gold and experience manage your citadel to unlock bonuses and even capture monsters to use their abilities or push through the story line. A downside of the game is that luck can sometimes overpower strategy, and in some case make you swear up and down that the computer is cheating. When a cascade falls perfectly for the enemy it can feel unfair and the grind does become noticeable later on.  Still the addictive mix of puzzle solving and RPG systems makes it hard to put down


Presentation

Visually Puzzle Quest The Legend Returns has been cleaned up nicely. The puzzle board looks sharper the UI is clearer and animations are smoother than the old handheld versions. Character portraits and world map art have also been polished but there is no hiding that the style comes from the mid 2000s and it would have been nice if we could have had at least a simple character creator. The portraits also do not really mesh well with the characters in game/ story line. Some other elements still feel dated especially when seen on a large modern display . That said , overall the improvements are enough to make the game pleasant to look at for short or even longer sessions. The soundtrack is serviceable but very limited with its fantasy inspired music doing a decent job setting the mood but  with only a few tracks quickly repeating it gets old during marathon play sessions and soon you will be muting it and putting on your own sound track. By the same token the sound effects are basic but effective. Each gem match and spell cast lands with the right punch to keep battles lively but not wildly impressive. What really makes this package stand out though is the sheer amount of content  with the included expansions to bring in new quests companions and abilities and the added chapter providing even more hours of playtime.  The addition of new classes is a big plus since it extends replay value significantly and allow you to easily sink dozens of hours into experimenting with different builds and tackling all the side quests which makes this feel like the ultimate version of Puzzle Quest


Parental view

From a parent’s perspective this is a very approachable game. There is combat but it is abstracted through puzzle battles with no graphic violence or disturbing imagery The themes are rooted in fantasy with spells swords and creatures but nothing crosses the line into being inappropriate for younger players . The rating is aimed at older kids and teens mostly because of the complexity of mechanics rather than content itself . Younger players might struggle with the amount of reading and strategy involved and the grind heavy nature of the progression can test patience However there is no risk of unexpected costs since this version is a full priced package without microtransactions.  That alone makes it more family friendly than most modern puzzle RPGs You can comfortably let kids play knowing they are engaging with a safe game that challenges their problem solving skills and strategic thinking


Final thoughts

Puzzle Quest The Legend Returns is not a revolutionary reinvention but in my opinion it never needed to be.  It takes one of the most addictive puzzle RPG hybrids and brings it alive for modern systems in a polished and expanded form. I. The gameplay remained addictive and the extras add plenty of replay value. Even though some dated elements and grind still creep in from time to time, the game delivers exactly I was asking for.



Thumbs up because it delivers the full Puzzle Quest experience with all the content and none of the compromises



Title: Puzzle Quest: Immortal Edition
Developer: Infinity Plus 2
Publisher: 505 Games
Platforms: PC (Steam, GOG, Epic), Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
ESRB: E10+ for Everyone 10+ (Fantasy Violence, Mild Suggestive Themes)
Release Date: September 18, 2025
MSRP: $14.99


About the writer: DadGeek (Rob) is the co-founder of GeeksVsGeeks. He is a product of the eighties and never let go of his geek interest and hobbies no matter how often someone told him to stop. His love for gaming and all things geeks has been part of his parenting style and permeates throughout the whole family. A family of Geeks vs Geeks 

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