Revenge of the Savage Planet Review – Goo, Giggles, and Galactic Corporate Grievances
https://www.geeksvsgeeks.com/2025/05/revenge-of-savage-planet-review-goo.html
I woke up from cryo-sleep with a synthetic hangover, crash landed in a swamp and a received a passive-aggressive video in my inbox informing me I’d been fired while unconscious for the past 100 years or so. Typical Monday.
And just like that, I was alone on a planet filled with social anxiety riddled flora, hostile racoons, and suspiciously branded alien artifacts. My goal? Survive long enough to find my way back home, somehow and expose the corporate bozos who stranded m. Along the way I will collect some juicy upgrades, and maybe, just maybe, lasso a few slime beasts into my personal space zoo. This is Revenge of the Savage Planet, and like its predecessor, it’s a bright, bouncy, sometimes baffling satire of both sci-fi and capitalism—only now with more goo.
Gameplay: Where Exploration Meets Mayhem
This review is a little late as I had an date with a certain gaming Expo last week, however we are here now and I am happy to share some insights into the pleasures and pains of our return to the Savage Planet, so lets shake off this cryo-sleep funk and dive right into it.
At its core, Revenge of the Savage Planet is a hybrid beast—equal parts Ratchet & Clank style sci-fi platformer, creature collector, and poop joke delivery system. It embraces its melting pot bizarre adventures of with the glee of a caffeinated lemur. The switch to third-person perspective allows Raccoon Logic to really stretch their platforming muscles. Climbing cliff faces, launching across gravity wells, or grinding along rails with a lasso in hand feels kinetic and fun.
Undoubtedly , exploration is the main course here. Four planets (maybe more?) await your exploration and exploitation. Each world comes with its own personality and bursts with color, and weirdness. Jungles, frozen lava-scapes, and alien swamps all filled with flora and fauna to scan, shoot or catch. Look around careful for upgrades, secrets, and snippets of corporate propaganda.
Combat, however, is a bit of basic, it does the job but varies from ok to tedious. Especially at the start of the game your basic blaster lacks impact and yet most creatures go down with little finesse. Just find their weak spot and hit it a few times. There are upgrades that keep things fresh for a little while, but overall you fall back to a few trusty classic attack methods. Thankfully, capturing aliens is more fun than killing. Once you unlock the whip-based lasso mechanic, it allows you to combine it with various attacks to daze enemies and teleport them to your lab, unlocking new abilities, cosmetics, and adorable alien roommates for your base. Pokémon without the pokeballs.
Progression is tied to scanning the environment,( oh so much scanning) gathering resources, and crafting gear. You start with a double jump and basic scan visor, but eventually unlock a suite of mobility tools: grappling hooks, stomp attacks, underwater gear, and yes, a glider. In Metroidvania style, the game nudges you to backtrack with each new toy. Interplanetary compatible portals keep the travel back and forth from feeling like a chore. The levels are cleverly layered, encouraging exploration and curiosity. This discovery approach encouraged discovery and masks any feel of running checklists during your run. Death is not that punishing, but you could end up losing your collected resources, but fear not you can go back and retrieve them. if you dare.
There’s also optional content: combat arenas, time trials, and side missions that deepen the lore. Completionists will find plenty to chew on here.
Solo, Co-Op, and the Joy of Goofiness
The game supports both solo and two-player co-op, with seamless drop-in/drop-out functionality. However the invited guest is helping the host and not progressing their own story and level, so keep that in mind when you leave the session you might have to redo a bunch of stuff. Playing with a friend comes with its own fun chaos, especially when solving platforming puzzles or even better, testing out gadgets on each other "for science!" It is a fun addition that adds another fun way to play the game , but it doesn’t rely on co-op to make the game better outside of you know, the fun with friends thing.
Presentation: A Riot of Color and Personality, Cartoon Catastrophe in the Best Way
Visually, the game might not be groundbreaking, but features colorful graphics, fun alien designs and fluid animations. Each planet burst with unique color palettes and distinct geography. Environments are diverse and sprawling, but always easy to navigate with the in game map.
Character animations include many unhinged and fun designs. Your avatar itself runs like a drunk space Jack Sparrow, with some grand flips, wild kicks and a power slide many rock band lead guitarist would be jealous of. Get pummeled and your body reacts to death with great ragdoll flair. The creatures you encounter have a great absurd cartoon look to them, often so cute that you might pause a little too long before they bite your face off.
The audio design is functional . There are good sound effects with a ton of squelching goo sounds to chirping jungle ambiance, it all contributes to immersion. The music is often absent coming into play only during key moments in the game, it feel whimsical but it suits the tone of the game.
Then there’s the writing. It is nothing all to deep but does its best to bring another Sci-fi spoof with a new villain, old friends and new uneasy allies. You’ll receive video messages from your old inept CEO, stumble upon propaganda terminals, and get constant commentary from your suit’s snarky AI. The humor has its misses but when it hits it does so unabashed and it is certain to make you smile or laugh out loud, even when it's swinging for the absurd. It won't reach the top tier of the satire in the Grand Theft Auto Games, but is able to stand on its own.
Of special note is the game’s use of FMV (full motion video) in advertisements and story bits. It brings that weird, uncanny valley absurdity right to the forefront.
Final Thoughts: So Much Stupid Fun, It's Smart
Revenge of the Savage Planet is the kind of sequel that knows exactly what it is. It builds on the cult-classic roots of its predecessor, expands the world, deepens the mechanics, and piles on more absurdity. If you enjoyed the first game in the series you will find another fun playground to explore. bring a friend and it is even better. For newcomers, it’s a brilliant place to jump in. Just don’t forget to scan everything.
Despite its flaw, such as moments where combat is lackluster, and not every joke lands. But when the game lets loose—which is often—it’s a joyous, slapstick, goo-filled romp through a universe where capitalism is the final boss.
Parental advice:
This game has goofiness' and tons of weird creatures, goo, slime and explosions, With couch coop to boot ( and online coop) you can play together and have a great time. The game involves shooting cute looking creatures, but non in a grewsome way. The game is rated by the ESRB as T for teen and I agree that especially for 10-14 years old's the humor and presentation should tickle the funny bone. Smaller children should be fine with this game too, but as always parental discretion advised.
Revenge of the Savage Planet earns a solid thumbs up for delivering another fun, vibrant, and wildly creative sci-fi adventure that builds meaningfully on its predecessor. The sheer joy of exploring its alien worlds, traversal puzzles, and unraveling its satirical story makes it a goofy, goo-filled experience , worth your time—especially with a co-op partner in tow.
Title: Revenge of the Savage Planet
Developer: Raccoon Logic
Publisher: Raccoon Logic
Platforms: PC (Steam), Playstation 5, Xbox
ESRB: T for Teen. Blood and Gore, Crude Humor, Language, Use of Drugs, Violence
MSRP:
Release Date: May 08, 2025
About the writer: DadGeek (Rob) is the co-founder of GeeksVsGeeks. He is a product of the eighties and never let go of his geek interest and hobbies no matter how often someone told him to stop. His love for gaming and all things geeks has been part of his parenting style and permeates throughout the whole family. A family of Geeks vs Geeks